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Enter into a virtual menagerie of worlds and travel to each via space hopping toddler Gods and Goddesses and void worms that brings slaves and soldiers, deadly new lifeforms and demons all come together as warring factions that fight for superiority.

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Taisa walked over, frowning as she looked down at them, saying: “I’m bored! Let’s go somewhere more fun!”

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C.W. Holcomb creates multiple worlds and universes in Chaos: Worlds Beyond. The idea of toddler Gods and multiple worlds in itself seems like a great idea, but Chaos is the perfect name for this novel. Holcomb uses color to describe virtually everything and throws strings of colorful adjectives together into never ending sentences comprised of unnecessary descriptions that end up being more repulsive than compelling. Holcomb also over uses adjective to the point where the reader begins skipping huge sections of text. By the end of the book this reader felt as if time had been spent watching a congressional filibuster, where the speaker rambles on for hours and in the end has basically said nothing of consequence. The cliff-hanger ending is more of a fiery crash that ends with the feeling of “Thank God it’s finely over”. Not recommended for anyone that doesn’t want to dig for a nugget that might be worth the time spent.

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